Optifine OptiFine_1.11.2_HD_U_C3 20 mods loaded, 20 mods active IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP 9.38 Powered by Forge 13. JVM Flags: 8 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_25, Oracle Corporation Operating System: Windows 10 (amd64) version 10.0 : Initializing gameĪt $ModelLeaves.(LeavesModelEventHandler.java:55)Īt .onModelBake(LeavesModelEventHandler.java:46)Īt .eventhandler.ASMEventHandler_137_LeavesModelEventHandler_onModelBake_ModelBakeEvent.invoke(.dynamic)Īt .(ASMEventHandler.java:90)Īt .(EventBus.java:185)Īt .onModelBake(ForgeHooksClient.java:400)Īt ._110549_a(ModelManager.java:30)Īt .SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:122)Īt .func_71384_a(Minecraft.java:500)Īt .func_99999_d(Minecraft.java:352)Īt .Main.main(SourceFile:124)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:483)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: LoadingPlugin (Bloodmoon-MC1.11-1.5.1.jar)Ĭontact their authors BEFORE contacting forge I did receive a crash report though, but I suck at reading them! Hi! I recently wanted to start a 1.11.2 personal mod pack, and just finished setting it up today! As of today, I put in new mods, and have been getting a crashing error all day! I have tried loading about 10 times, with no luck whatsoever.
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